• Genre: Infiltration
  • Platform: PC, Xbox One, PS4
  • Developer: Cyanide Studio 
  • Publisher: Focus Home Interactive    
  • Release Date: 2016

Following its positive reception from press and players, the centuries-old goblin assassin Styx returns in a new stealth game, Styx: Shards of Darkness, with a bigger budget, bigger ideas, and a new engine: Unreal 4. Master of Shadows was a valiant exploration into the world of the green goblin thief, but Shards of Darkness will delve deeper into a complex narrative and fully realized world. 

Following the fall of Akenash tower, an extraordinary matter has forced Styx out of hiding to infiltrate Körangar, the city of the Dark Elves. Supposedly impregnable, a diplomatic summit offers Styx a chance at slipping in unnoticed, as he learns that the event is nothing but a mere façade... 

Embark upon a stealthy adventure with new enemies, new environments, and a plethora of new mechanics aimed at refining the abilities and movement of Styx; grappling around corners, climbing ropes, and using his trusty knife as a zip-wire. Shards of Darkness aims to offer unparalleled freedom of movement, along with refined stealth and assassination mechanics, expanding and improving on the strengths of Styx: Master of Shadows. 

Styx: Shards of Darkness comes to PS4, Xbox One, and PC next year.